In this Cinema 4D tutorial, I’ll break down the character creation process from the very first polygon right through to the last. During this process you’ll gather an overview of the approach I take to stylised character design and modelling inside of Cinema 4D, using a handful of tools and simple but effective techniques.

While I’ll be using Cinema 4D in the tutorial, the techniques used and the thought process behind them are universal, so there’s no need to worry if you use a different software package, such as 3ds Max. Though the tools may be slightly different, the fundamentals will remain the same. If you want to learn more about CInema 4D, you can check out Paul Hatton’s Cinema 4D: everything you need to know breakdown, as well as his Cinema 4D 2023 review. If you’re keen and need to upgrade your kit, read these guides to the best laptops for 3D modelling and the best drawing tablets.

Cartoon style headshot of Creative Bloq contributor Vectron3D
Vectron3D

Vectron3D has spent more than a decade working in the VFX industry across TV, advertising and toy design, creating fun vibrant characters while specialising in stylised toon characters and hard-surface subdivision modelling.