The cyberpunk gun fu action game SPINE from Cyprus-based studio Nekki is an ambitious project, as I discovered when I spoke to the art team about how SPINE is making use of Unreal Engine 5

But not only is SPINE the studio’s first AAA PC and console game, it’s also being spun out across a wide-reaching transmedia projects that encompasses web comics, merchandise, board games and even a potential movie and TV series. Game director Dmitry Pimenov explains how Nekki is managing the transmedia aspect of SPINE, and how Unreal Engine 5 has helped.