“Never stop learning and be open to criticism”: inside the art of concept designer Ben Mauro
The art director discusses how he brings video game worlds to life and creates his own graphic novel series.
The art director discusses how he brings video game worlds to life and creates his own graphic novel series.
Here lie one artist’s dreams – parental discretion may be advised.
See what’s inside the new edition of ImagineFX – on sale now!
Have a chance of getting your artwork featured in ImagineFX by taking part in our latest Art Challenge on the theme Fantasy Knight.
A step-by-step guide to creating an arena full of cheering people in the industry-standard 3D software.
Learn a range of pencil shading techniques and how to execute them.
Founder and CEO Jonathan Harb lifts the lid on the studio’s story and its phenomenal success in turbulent times.
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
A simple workflow for capturing a perfect 3D scan.
Build a fearsome character with artist Elena Leonteva.