It used to be that if you were doing more than just a little casual 3D you were doing it on a Windows or a Linux machine. Partly because more power was available and in a more configurable way and also down to the fact that not much 3D software ran on a Mac.

Even more recent generations of the Mac weren’t seen as suitable options for high-end 3D work, even with tools like Maya now supporting them but things have definitely changed. The move away from Intel chips to Apple silicon has meant that serious work can now be done on a Mac, great news for creatives who have traditionally been Mac users for image editing, digital painting and design work, where Macs have been a firm favourite.

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CPU: 14 cores
Graphics: 20 cores
Memory: 48GB
Screen size: 16″
Resolution: 3456 x 2234
Storage: 2TB
Connectivity: Wi-fi6E
Dimensions: 35.57cm x 24.81cm x 1.68cm
Weight: 2.14kg
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Benchmark scores
Cinebench 2024 Row 0 – Cell 1 Row 0 – Cell 2
CPU single 177 Row 1 – Cell 2
CPU multi 1729 Row 2 – Cell 2
GPU 9140 Row 3 – Cell 2
Geekbench 6 Row 4 – Cell 1 Row 4 – Cell 2
CPU single 3969 Row 5 – Cell 2
CPU multi 22905 Row 6 – Cell 2
MacBook Air M3

MacBook Air M3

It’s not as powerful but still a good option, especially if you render on a farm

Asus Vivobook Pro 16

Asus Vivobook Pro 16

A budget-friendly Windows laptop with an OLED screen.