With the likes of Unity and Unreal Engine at our fingertips, game development has undergone a major transformation since its early days. While we’ve become accustomed to the sleek graphics of AAA games, retro-inspired pixel art still has a special place in my heart, and nothing has captured it quite like Roche Limit – a surrealist horror made entirely in PowerPoint.

While it may sound obscure, Roche Limit’s brooding sound design and ominous game art create a surprisingly foreboding atmosphere – so much so that its humble Microsoft Office origins are completely masked. A shining example of the creative prowess of indie game development, Roche Limit is a perfect short-form point-and-click horror to add to your Halloween game roster.