I’m sure we’ve all seen amber fossils, famous for preserving ancient plants, insects and more just as much as their own gorgeous orange tint. It’s absolutely possible for us to create a digital reconstruction of amber too, taking no more than five minutes in Blender with this swift workflow. (Read our more detailed Blender tutorials to create complex projects.)

Before we get going, make sure the Blender render engine is set to Cycles. After that we can create a new sphere and modify the shape a little to look like an amber gem, before creating a new material to apply to the model. Give your new material a recognisable name such as ‘Amber material’, which can be useful for keeping your own material library well managed. As always for materials, enable the Use Node option on the Shader panel, and we’re good to get going with the material set-up.