Most of us think of motion graphics and After Effects in the same breath. Not only has it been the world’s most popular mograph and compositing tool, its timeline style of animation control is similar to our common video editing tools. Other compositors such as Flame, Nuke and Fusion are node-based and offer more flexibility. But that process takes a certain frame of mind; even node junkies occasionally get too burned out to deal with it.

This year, we’re seeing a minor exodus of creatives from Adobe, and an increase of creatives moving to Linux, leaving many without any access to Adobe or After Effects. Then there’s the buzz about Epic Games’ new motion designer module for Unreal Engine, and how it’s an After Effects killer.